By Paul Yan , 7/13/2012
Valve’s director of business development Jason Holtman says that copying other games for the sake of success is like “chasing the MMO model because Blizzard did it.” Instead, what matters is understanding why you’re creating a game, how to create it, and what makes it good.
Check out Beef Jack to read more.
[Note: Gamerai's currently writing for Beef Jack, and due to certain conditions, the entire article cannot be republished here. For the full article, check out Beef Jack. It's tasty!]